
Garage Era
A garage in the suburbs, a wrapper app and a rented API. Learn every loop here, and sell the company often.
Start with a wrapper app and a server rack in a garage. Grow it into the lab that builds AGI, then dive through a simulation all the way to Layer 100.
Tap, train, hire, sell. Every loop ends by multiplying what your products earn, so there is always a next move.
Launch ten AI products per era, from a Wrapper App to the AGI Moonshot. Tap to run a cycle, then hire a lead who runs the product for you.
Scale your GPU cluster and datasets, then train a new model in real time. Every model you ship raises your BENCH score, multiplies your products and unlocks the next one.
Recruit at the Job Fair. Twelve star hires follow you through every era, each with a new job and a new uniform.
Sell the company for Cred: every Cred adds 2% revenue, forever, and your next startup grows faster. Ship an era's eighth model to shift into a bigger world.
Every first close opens something new: the Model Lab, the Job Fair, Research, the Exit, weekend events and the era map.
Ship an era's eighth model to open the next world. Each one moves your lab somewhere bigger and changes how the loops you already know behave.

A garage in the suburbs, a wrapper app and a rented API. Learn every loop here, and sell the company often.

A gigawatt campus in the desert. Compute costs half, but products run 25% slower while a model trains. Train now, or keep products at full speed?

A station in low orbit. Training floors are halved, but datasets cost double over the slow uplink. Data is the bottleneck.

A control room facing a star. Every couple of minutes a flare pays x3 revenue for 20 seconds, and it can spike a training run. Be there for the bursts.

Your garage was the training data, so you go back to it, one layer down. Every layer brings x10 revenue, a new palette and glitches that bend the rules you already know. Clear Layer 100 to break out.
Between the numbers, the lab keeps surprising you.
Halfway through a long run the loss curve jumps. Roll back to a safe checkpoint, or push through and hope it finds a better minimum. Away from the app? The run waits for your answer.
Ship an era's eighth model and its mind wakes up. In the Garage Era, every house on the street goes dark, one by one, and a beam climbs out of your garage. Six seconds of cutscene, a trophy, a front page of The Daily Token and a share card to post. Every era plays its own version.
BREAKING: Garage startup's model aces every benchmark, asks for a bigger power plug.

Some runs surprise you: an emergent ability adds a free +2 BENCH, and a node failure asks whether to spend some of your cash on a fix or let the run take longer.
Every so often someone posts about your lab and the post floats over the HQ. Tap it before it drifts away for a burst of revenue.
Your founder walks between desks, gets to work, cheers when a round closes and answers a tap with a line about the mission. A new outfit in each of the first four eras, and a Golden hoodie on the Hackathon Weekend reward track. Pure charm, no chores.
Close the app and your lab keeps earning for hours. Training runs in real time while you are away, and a loss spike simply waits for your call. When you come back, a Welcome back screen shows what your team earned and which model shipped overnight.
Long after the first AGI there is still someone to recruit and something left to discover.
Recruit at the Job Fair, where the odds and your pity counter are always on show. Every hire follows you through every Exit and every era: Ivy starts as an Intern in the garage and ends up a Swarm Tech at the Dyson star. From the Hyperscale Era on, each era also brings specialists who bend its rule back your way, and glitch hunters wait for the layers.
Each era ends with a capstone mind that wakes up and joins the Hall of Minds. Every mind adds 5% revenue in every era, forever. The layers still to come show ??? and a one-line hint.
From the Series D round on, your lab joins a four-week rotation of events, plus seasonal specials. Each has its own reward track, and ranked events seat you in a bracket of up to 50 labs.

Run a mini lab with its own products, climb the reward track and race a bracket of up to 50 labs.

72 hours to gain the most BENCH. Research and incident bonuses count double.

GPU costs double, but loss spikes pay triple, which makes pushing through very tempting.

Seven daily missions: launch products, ship a model, close a round.

The Hackathon in festive red. The top of its reward track hangs lanterns over your HQ.

The Hackathon after dark. Reach the top of its reward track for a haunted HQ.